ib.rewind(); int offset = 0; int indexModeCounter = 0;
ib.rewind(); int offset = 0; int indexModeCounter = 0;
if (_meshData.getIndices() != null && _meshData.getIndices().limit() == numIndices) { indices = _meshData.getIndices(); indices.rewind(); } else { indices = BufferUtils.createIndexBufferData(numIndices, numVertices - 1);
if (_meshData.getIndices() != null && _meshData.getIndices().limit() == numIndices) { indices = _meshData.getIndices(); indices.rewind(); } else { indices = BufferUtils.createIndexBufferData(numIndices, numVertices - 1);
final IndexBufferData<?> indexBuffer = mesh.getMeshData().getIndices(); final int[] inds = BufferUtils.getIntArray(indexBuffer); indexBuffer.rewind(); for (final int i : inds) { if (indexRemap.containsKey(i)) {
final IndexBufferData<?> indexBuffer = mesh.getMeshData().getIndices(); final int[] inds = BufferUtils.getIntArray(indexBuffer); indexBuffer.rewind(); for (final int i : inds) { if (indexRemap.containsKey(i)) {
newIndices.put(data); newIndices.rewind();
IndexBufferData<?> dstInds = dstMeshData.getIndices(); if (dstInds != null) { dstInds.rewind();
_meshData.getIndices().rewind();
_meshData.getIndices().rewind();
private void setIndexData() { _meshData.getIndices().rewind();
private void setIndexData() { _meshData.getIndices().rewind();
private void setIndexData() { _meshData.getIndices().rewind();
private void setIndexData() { _meshData.getIndices().rewind();
private void setIndexData() { _meshData.getIndices().rewind();
private void setIndexData() { _meshData.getIndices().rewind();
private void setIndexData() { final IndexBufferData<?> indices = _meshData.getIndices(); indices.rewind(); indices.put(0).put(8).put(9); indices.put(0).put(9).put(4);
private void setIndexData() { final IndexBufferData<?> indices = _meshData.getIndices(); indices.rewind(); indices.put(0).put(8).put(9); indices.put(0).put(9).put(4);