if (!record.isValid() || !record.isSetColor(MaterialFace.FrontAndBack, glMatColor, frontColor, record)) { record.tempColorBuff.clear(); record.tempColorBuff.put(frontColor.getRed()).put(frontColor.getGreen()).put(frontColor.getBlue()) if (!record.isValid() || !record.isSetColor(MaterialFace.Front, glMatColor, frontColor, record)) { record.tempColorBuff.clear(); record.tempColorBuff.put(frontColor.getRed()).put(frontColor.getGreen()).put(frontColor.getBlue()) if (!record.isValid() || !record.isSetColor(MaterialFace.Back, glMatColor, backColor, record)) { record.tempColorBuff.clear(); record.tempColorBuff.put(backColor.getRed()).put(backColor.getGreen()).put(backColor.getBlue())
if (!record.isValid() || !record.isSetColor(MaterialFace.FrontAndBack, glMatColor, frontColor, record)) { record.tempColorBuff.clear(); record.tempColorBuff.put(frontColor.getRed()).put(frontColor.getGreen()).put(frontColor.getBlue()) if (!record.isValid() || !record.isSetColor(MaterialFace.Front, glMatColor, frontColor, record)) { record.tempColorBuff.clear(); record.tempColorBuff.put(frontColor.getRed()).put(frontColor.getGreen()).put(frontColor.getBlue()) if (!record.isValid() || !record.isSetColor(MaterialFace.Back, glMatColor, backColor, record)) { record.tempColorBuff.clear(); record.tempColorBuff.put(backColor.getRed()).put(backColor.getGreen()).put(backColor.getBlue())