@Override public void initGui() { super.initGui(); addElement(new ElementFluidTank(this, 152, 9, baseTile.getTank(0))); duration = (ElementDualScaled) addElement(new ElementDualScaled(this, 115, 35).setSize(16, 16).setTexture(TEX_FLAME, 32, 16)); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 7, 8).setTextureOffsets(176, 0).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 8, 9, baseTile.getTank(1))); tankBackground.setVisible(myTile.showCoolantTank()); tank.setVisible(myTile.showCoolantTank()); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = addElement(new ElementSlotOverlay(this, 44, 35).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 121, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 80, 53).setSize(16, 16).setTexture(TEX_FLUX, 32, 16)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 44, 35).setTextureOffsets(176, 80).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); tankBackground.setVisible(myTile.augmentRepair()); tank.setVisible(myTile.augmentRepair()); modeOverlay.setVisible(myTile.augmentWireless()); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotPrimaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.GREEN, SlotType.STANDARD, SlotRender.BOTTOM)); slotSecondaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.PURPLE, SlotType.STANDARD, SlotRender.BOTTOM)); slotPrimaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotPrimaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.RED, SlotType.OUTPUT, SlotRender.BOTTOM)); slotSecondaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.ORANGE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.YELLOW, SlotType.STANDARD, SlotRender.BOTTOM)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 44).setSize(16, 16).setTexture(TEX_FLAME, 32, 16)); mode = (ElementButton) addElement(new ElementButton(this, 80, 53, "Mode", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 32, 26).setTextureOffsets(176, 48).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); tankBackground.setVisible(myTile.augmentPyrotheum()); tank.setVisible(myTile.augmentPyrotheum()); progressFluid.setVisible(myTile.fluidArrow()); progressOverlay.setVisible(myTile.fluidArrow()); }
@Override public void initGui() { super.initGui(); slotPrimaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.GREEN, SlotType.STANDARD, SlotRender.BOTTOM)); slotSecondaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.PURPLE, SlotType.STANDARD, SlotRender.BOTTOM)); slotOutput = addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 44).setSize(16, 16).setTexture(TEX_BOOK, 32, 16)); mode = (ElementButton) addElement(new ElementButton(this, 80, 53, "Mode", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 32, 26).setTextureOffsets(176, 48).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = (ElementSlotOverlayCrafter) addElement(new ElementSlotOverlayCrafter(this, 8, 77)); slotOutput = addElement(new ElementSlotOverlay(this, 121, 17).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); //slotTank = addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.BLUE, SlotType.TANK, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 92, 21).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); addElement(new ElementButton(this, 96, 48, "SetRecipe", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH).setToolTip("gui.thermalexpansion.machine.crafter.setRecipe")); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 92, 21).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 92, 21).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); tankBackground.setVisible(myTile.augmentTank()); tank.setVisible(myTile.augmentTank()); progressFluid.setVisible(myTile.fluidArrow()); progressOverlay.setVisible(myTile.fluidArrow()); }
@Override public void initGui() { super.initGui(); slotPrimaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.GREEN, SlotType.STANDARD, SlotRender.BOTTOM)); slotSecondaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.PURPLE, SlotType.STANDARD, SlotRender.BOTTOM)); slotPrimaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotPrimaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.RED, SlotType.OUTPUT, SlotRender.BOTTOM)); slotSecondaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.ORANGE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.YELLOW, SlotType.STANDARD, SlotRender.BOTTOM)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 44).setSize(16, 16).setTexture(TEX_SUN, 32, 16)); mode = (ElementButton) addElement(new ElementButton(this, 80, 53, "Mode", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 32, 26).setTextureOffsets(176, 48).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = addElement(new ElementSlotOverlay(this, 53, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotTank = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL).setVisible(false)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 53, 44).setSize(16, 16).setTexture(TEX_FLAME, 32, 16)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); tankBackground.setVisible(myTile.augmentPyrolysisClient()); tank.setVisible(myTile.augmentPyrolysisClient()); progressFluid.setVisible(myTile.augmentPyrolysisClient()); progressOverlay.setVisible(myTile.augmentPyrolysisClient()); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = addElement(new ElementSlotOverlay(this, 53, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotPrimaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.RED, SlotType.OUTPUT, SlotRender.BOTTOM)); slotSecondaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.ORANGE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.YELLOW, SlotType.STANDARD, SlotRender.BOTTOM)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 53, 44).setSize(16, 16).setTexture(TEX_CRUSH, 32, 16)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); tankBackground.setVisible(myTile.augmentPetrotheum()); tank.setVisible(myTile.augmentPetrotheum()); progressFluid.setVisible(myTile.fluidArrow()); progressOverlay.setVisible(myTile.fluidArrow()); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = addElement(new ElementSlotOverlay(this, 53, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotPrimaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.RED, SlotType.OUTPUT, SlotRender.BOTTOM)); slotSecondaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.ORANGE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.YELLOW, SlotType.STANDARD, SlotRender.BOTTOM)); slotTank[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL).setVisible(false)); slotTank[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.YELLOW, SlotType.TANK, SlotRender.BOTTOM).setVisible(false)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 53, 44).setSize(16, 16).setTexture(TEX_SAW, 32, 16)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getRenderFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); slotTank[0].setVisible(myTile.augmentTapper()); slotTank[1].setVisible(myTile.augmentTapper()); tankBackground.setVisible(myTile.augmentTapper()); tank.setVisible(myTile.augmentTapper()); progressFluid.setVisible(myTile.fluidArrow()); progressOverlay.setVisible(myTile.fluidArrow()); }