/** * Adds a CONSTANT_Utf8_info to the constant pool of this symbol table. Does nothing if the * constant pool already contains a similar item. * * @param value a string. * @return a new or already existing Symbol with the given value. */ int addConstantUtf8(final String value) { int hashCode = hash(Symbol.CONSTANT_UTF8_TAG, value); Entry entry = get(hashCode); while (entry != null) { if (entry.tag == Symbol.CONSTANT_UTF8_TAG && entry.hashCode == hashCode && entry.value.equals(value)) { return entry.index; } entry = entry.next; } constantPool.putByte(Symbol.CONSTANT_UTF8_TAG).putUTF8(value); return put(new Entry(constantPoolCount++, Symbol.CONSTANT_UTF8_TAG, value, hashCode)).index; }
void writeSMAP(ClassWriter cw, String smap){ ByteVector bv = write(cw, null, -1, -1, -1); bv.putUTF8(smap); } }
void writeSMAP(ClassWriter cw, String smap){ ByteVector bv = write(cw, null, -1, -1, -1); bv.putUTF8(smap); } }
@Override public final void visitSource(final String file, final String debug) { if (file != null) { sourceFile = newUTF8(file); } if (debug != null) { sourceDebug = new ByteVector().putUTF8(debug); } }
/** * Adds an UTF8 string to the constant pool of the class being build. Does * nothing if the constant pool already contains a similar item. <i>This * method is intended for {@link Attribute} sub classes, and is normally not * needed by class generators or adapters.</i> * * @param value * the String value. * @return the index of a new or already existing UTF8 item. */ public int newUTF8(final String value) { key.set(UTF8, value, null, null); Item result = get(key); if (result == null) { pool.putByte(UTF8).putUTF8(value); result = new Item(index++, key); put(result); } return result.index; }