- <init>
Constructs a deterministic world based on the provided map.
- generateDomain
- generatePfs
- getGridWorldValueFunctionVisualization
- getMap
Returns a deep copy of the map being used for the domain
- makeEmptyMap
Makes the map empty
- setMapToFourRooms
Will set the map of the world to the classic Four Rooms map used the original
options work (Sutton,
- setProbSucceedTransitionDynamics
Sets the domain to use probabilistic transitions. Agent will move in the
intended direction with pro
- setRf
- setTf
- getHeight
Returns this grid world's height
- getWidth
Returns this grid world's width