public TileMolecularAssembler() { final ITileDefinition assembler = AEApi.instance().definitions().blocks().molecularAssembler(); this.settings = new ConfigManager( this ); this.settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE ); this.getProxy().setIdlePowerUsage( 0.0 ); this.upgrades = new DefinitionUpgradeInventory( assembler, this, this.getUpgradeSlots() ); this.craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 ); }
Upgrades.SPEED.registerItem( blocks.molecularAssembler(), 5 );