try (Scoped scoped = mLeaderSelector.onStateChange(state -> unstable.set(true))) { if (mLeaderSelector.getState() != State.PRIMARY) { unstable.set(true);
try (Scoped scoped = mLeaderSelector.onStateChange(state -> unstable.set(true))) { if (mLeaderSelector.getState() != State.PRIMARY) { unstable.set(true);