@Override public void render( RenderContext glRenderContext ) { drawCube( glRenderContext.getContext() ); }
private static RenderablePrototype createBoxPrototype() { RenderableQualityModel rqm = new RenderableQualityModel(); RenderableGeometry rg = new BOXGeometry(); rqm.addQualityModelPart( rg ); Envelope env = new GeometryFactory().createEnvelope( 0, 0, 1, 1, null ); return new RenderablePrototype( "box", "yeah", env, rqm ); }