public SaveCommand() { super("save-all"); this.description = "Saves the server to disk"; this.usageMessage = "/save-all"; this.setPermission("bukkit.command.save.perform"); }
private void setDefaultCommands() { register("bukkit", new SaveCommand()); register("bukkit", new SaveOnCommand()); register("bukkit", new SaveOffCommand()); register("bukkit", new StopCommand()); register("bukkit", new VersionCommand("version")); register("bukkit", new ReloadCommand("reload")); register("bukkit", new PluginsCommand("plugins")); register("bukkit", new TimingsCommand("timings")); }
@Override public boolean execute(CommandSender sender, String currentAlias, String[] args) { if (!testPermission(sender)) return true; Command.broadcastCommandMessage(sender, "Forcing save.."); Bukkit.savePlayers(); for (World world : Bukkit.getWorlds()) { world.save(); } Command.broadcastCommandMessage(sender, "Save complete."); return true; }
private void setDefaultCommands() { register("bukkit", new SaveCommand()); register("bukkit", new SaveOnCommand()); register("bukkit", new SaveOffCommand()); register("bukkit", new StopCommand()); register("bukkit", new VersionCommand("version")); register("bukkit", new ReloadCommand("reload")); register("bukkit", new PluginsCommand("plugins")); register("bukkit", new TimingsCommand("timings")); }
@Override public boolean execute(CommandSender sender, String currentAlias, String[] args) { if (!testPermission(sender)) return true; Command.broadcastCommandMessage(sender, "Forcing save.."); Bukkit.savePlayers(); for (World world : Bukkit.getWorlds()) { world.save(); } Command.broadcastCommandMessage(sender, "Save complete."); return true; }
public SaveCommand() { super("save-all"); this.description = "Saves the server to disk"; this.usageMessage = "/save-all"; this.setPermission("bukkit.command.save.perform"); }