@SuppressWarnings({ "null", "unused" }) @Override public final void render(@Nonnull T te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { if (te != null && te.hasWorld() && !te.isInvalid()) { final IBlockState blockState = te.getWorld().getBlockState(te.getPos()); final int renderPass = MinecraftForgeClient.getRenderPass(); if ((block == null || block == blockState.getBlock()) && shouldRender(te, blockState, renderPass)) { GlStateManager.disableLighting(); if (renderPass == 0) { GlStateManager.disableBlend(); GlStateManager.depthMask(true); } else { GlStateManager.enableBlend(); GlStateManager.depthMask(false); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); } RenderUtil.bindBlockTexture(); GlStateManager.pushMatrix(); GlStateManager.translate(x, y, z); renderTileEntity(te, blockState, partialTicks, destroyStage); GlStateManager.popMatrix(); } } else if (te == null) { renderItem(); } }