@Override public SpawnShapeValue copy () { return new CylinderSpawnShapeValue(this); }
public CylinderSpawnShapeValue (CylinderSpawnShapeValue cylinderSpawnShapeValue) { super(cylinderSpawnShapeValue); load(cylinderSpawnShapeValue); }
rectangleSpawnShapeValue = new RectangleSpawnShapeValue(); ellipseSpawnShapeValue = new EllipseSpawnShapeValue(); cylinderSpawnShapeValue = new CylinderSpawnShapeValue(); meshSpawnShapeValue = new UnweightedMeshSpawnShapeValue(); weightMeshSpawnShapeValue = new WeightMeshSpawnShapeValue(); rectangleSpawnShapeValue.setDimensions(6, 6, 6); ellipseSpawnShapeValue.setDimensions(6, 6, 6); cylinderSpawnShapeValue.setDimensions(6, 6, 6); rectangleSpawnShapeValue.setActive(true); ellipseSpawnShapeValue.setActive(true); cylinderSpawnShapeValue.setActive(true); meshSpawnShapeValue.setActive(true); weightMeshSpawnShapeValue.setActive(true);
rectangleSpawnShapeValue = new RectangleSpawnShapeValue(); ellipseSpawnShapeValue = new EllipseSpawnShapeValue(); cylinderSpawnShapeValue = new CylinderSpawnShapeValue(); meshSpawnShapeValue = new UnweightedMeshSpawnShapeValue(); weightMeshSpawnShapeValue = new WeightMeshSpawnShapeValue(); rectangleSpawnShapeValue.setDimensions(6, 6, 6); ellipseSpawnShapeValue.setDimensions(6, 6, 6); cylinderSpawnShapeValue.setDimensions(6, 6, 6); rectangleSpawnShapeValue.setActive(true); ellipseSpawnShapeValue.setActive(true); cylinderSpawnShapeValue.setActive(true); meshSpawnShapeValue.setActive(true); weightMeshSpawnShapeValue.setActive(true);
rectangleSpawnShapeValue = new RectangleSpawnShapeValue(); ellipseSpawnShapeValue = new EllipseSpawnShapeValue(); cylinderSpawnShapeValue = new CylinderSpawnShapeValue(); meshSpawnShapeValue = new UnweightedMeshSpawnShapeValue(); weightMeshSpawnShapeValue = new WeightMeshSpawnShapeValue(); rectangleSpawnShapeValue.setDimensions(6, 6, 6); ellipseSpawnShapeValue.setDimensions(6, 6, 6); cylinderSpawnShapeValue.setDimensions(6, 6, 6); rectangleSpawnShapeValue.setActive(true); ellipseSpawnShapeValue.setActive(true); cylinderSpawnShapeValue.setActive(true); meshSpawnShapeValue.setActive(true); weightMeshSpawnShapeValue.setActive(true);
@Override public SpawnShapeValue copy () { return new CylinderSpawnShapeValue(this); }
public CylinderSpawnShapeValue (CylinderSpawnShapeValue cylinderSpawnShapeValue) { super(cylinderSpawnShapeValue); load(cylinderSpawnShapeValue); }
@Override public SpawnShapeValue copy () { return new CylinderSpawnShapeValue(this); }
public CylinderSpawnShapeValue (CylinderSpawnShapeValue cylinderSpawnShapeValue) { super(cylinderSpawnShapeValue); load(cylinderSpawnShapeValue); }