@Override public void allocateChannels () { super.allocateChannels(); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
/** All the regions must be defined on the same Texture */ public RegionInfluencer (TextureRegion... regions) { this.regions = new Array<AspectTextureRegion>(false, regions.length, AspectTextureRegion.class); add(regions); }
/** All the regions must be defined on the same Texture */ public RegionInfluencer (TextureRegion... regions) { this.regions = new Array<AspectTextureRegion>(false, regions.length, AspectTextureRegion.class); add(regions); }
/** All the regions must be defined on the same Texture */ public RegionInfluencer (TextureRegion... regions) { this.regions = new Array<AspectTextureRegion>(false, regions.length, AspectTextureRegion.class); add(regions); }
@Override public void allocateChannels () { super.allocateChannels(); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
@Override public void allocateChannels () { super.allocateChannels(); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }