@Override public void initGui() { super.initGui(); addElement(new ElementEnergyStored(this, 80, 18, baseTile.getEnergyStorage())); duration = (ElementDualScaled) addElement(new ElementDualScaled(this, 115, 35).setSize(16, 16).setTexture(TEX_ALCHEMY, 32, 16)); }
@Override public void drawBackground(int mouseX, int mouseY, float gameTicks) { int amount = getScaled(); RenderHelper.bindTexture(texture); drawTexturedModalRect(posX, posY, 0, 0, sizeX, sizeY); drawTexturedModalRect(posX, posY + DEFAULT_SCALE - amount, 16, DEFAULT_SCALE - amount, sizeX, amount); }
@Override public void initGui() { super.initGui(); // Right Side redstoneTab = addTab(new TabRedstoneControl(this, baseTile)); configTab = addTab(new TabConfiguration(this, baseTile)); // Left Side securityTab = addTab(new TabSecurity(this, baseTile, playerName)); securityTab.setVisible(baseTile.enableSecurity() && baseTile.isSecured()); if (!myInfo.isEmpty()) { addTab(new TabInfo(this, myInfo)); } addElement(new ElementEnergyStored(this, 80, 18, baseTile.getEnergyStorage()).setInfinite(baseTile.isCreative)); ElementSimple infoInput = (ElementSimple) new ElementSimple(this, 33, 16).setToolTip("info.cofh.input").setSize(20, 20).setTexture(TEX_INFO_INPUT, 20, 20); ElementSimple infoOutput = (ElementSimple) new ElementSimple(this, 123, 16).setToolTip("info.cofh.output").setSize(20, 20).setTexture(TEX_INFO_OUTPUT, 20, 20); addElement(infoInput); addElement(infoOutput); decRecv = new ElementButton(this, 28, 56, "DecRecv", 176, 0, 176, 14, 176, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); incRecv = new ElementButton(this, 44, 56, "IncRecv", 190, 0, 190, 14, 190, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); decSend = new ElementButton(this, 118, 56, "DecSend", 176, 0, 176, 14, 176, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); incSend = new ElementButton(this, 134, 56, "IncSend", 190, 0, 190, 14, 190, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); addElement(decRecv); addElement(incRecv); addElement(decSend); addElement(incSend); }
@Override public void initGui() { super.initGui(); addElement(new ElementEnergyStored(this, 80, 18, baseTile.getEnergyStorage())); duration = (ElementDualScaled) addElement(new ElementDualScaled(this, 115, 35).setSize(16, 16).setTexture(TEX_ALCHEMY, 32, 16)); }
@Override public void initGui() { super.initGui(); addElement(new ElementEnergyStored(this, 80, 18, baseTile.getEnergyStorage())); duration = (ElementDualScaled) addElement(new ElementDualScaled(this, 115, 35).setSize(16, 16).setTexture(TEX_FLUX, 32, 16)); }
@Override public void initGui() { super.initGui(); addElement(new ElementEnergyStored(this, 80, 18, baseTile.getEnergyStorage())); addElement(new ElementFluidTank(this, 152, 9, baseTile.getTank(0))); duration = (ElementDualScaled) addElement(new ElementDualScaled(this, 115, 35).setSize(16, 16).setTexture(TEX_FLAME_GREEN, 32, 16)); }
@Override public void initGui() { super.initGui(); slotInput = addElement(new ElementSlotOverlay(this, 53, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 53, 44).setSize(16, 16).setTexture(TEX_COMPACT, 32, 16)); }
@Override public void initGui() { super.initGui(); addElement(new ElementEnergyStored(this, 80, 18, baseTile.getEnergyStorage())); // Right Side steamTab = (TabSteam) addTab(new TabSteam(this, baseTile, baseTile.isSteamProducer())); steamTab.setVisible(baseTile.showSteamTab()); augmentTab = addTab(new TabAugment(this, (IAugmentableContainer) inventorySlots)); redstoneTab = addTab(new TabRedstoneControl(this, baseTile)); redstoneTab.setVisible(baseTile.hasRedstoneControl()); // Left Side securityTab = addTab(new TabSecurity(this, baseTile, playerName)); securityTab.setVisible(baseTile.enableSecurity() && baseTile.isSecured()); energyTab = addTab(new TabEnergy(this, baseTile, true).displayStored(!baseTile.smallStorage())); energyTab.setVisible(baseTile.showEnergyTab()); if (!myInfo.isEmpty()) { addTab(new TabInfo(this, myInfo + "\n\n" + StringHelper.localize("tab.thermalexpansion.dynamo.0"))); } MinecraftForge.EVENT_BUS.register(this); }
@Override public void initGui() { super.initGui(); slotInput = addElement(new ElementSlotOverlay(this, 53, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotTankOutput = addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, baseTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 103, 34).setFluid(baseTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 103, 34).setMode(1).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 53, 44).setSize(16, 16).setTexture(TEX_FLAME, 32, 16)); }
@Override public void initGui() { super.initGui(); slotInput = addElement(new ElementSlotOverlay(this, 44, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput[0] = (ElementSlotOverlayQuad) addElement(new ElementSlotOverlayQuad(this, 107, 26).setSlotInfo(SlotColor.ORANGE, SlotRender.FULL)); slotOutput[1] = (ElementSlotOverlayQuad) addElement(new ElementSlotOverlayQuad(this, 107, 26).setSlotInfo(SlotColor.RED, SlotRender.BOTTOM)); slotTank[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL)); slotTank[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.YELLOW, SlotType.TANK, SlotRender.BOTTOM)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, baseTile.getTank()).setGauge(0).setAlwaysShow(true)); progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 72, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 44).setSize(16, 16).setTexture(TEX_SPIN, 32, 16)); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = addElement(new ElementSlotOverlay(this, 44, 35).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 121, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 80, 53).setSize(16, 16).setTexture(TEX_FLUX, 32, 16)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 44, 35).setTextureOffsets(176, 80).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); tankBackground.setVisible(myTile.augmentRepair()); tank.setVisible(myTile.augmentRepair()); modeOverlay.setVisible(myTile.augmentWireless()); }
@Override public void initGui() { super.initGui(); slotInput = addElement(new ElementSlotOverlay(this, 44, 19).setSlotInfo(SlotColor.BLUE, SlotType.TANK_SHORT, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 130, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 44, 19, myTile.getTank()).setAlwaysShow(true).setSmall()); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 85, 26).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 85, 26).setMode(1).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 53).setSize(16, 16).setTexture(TEX_SNOWFLAKE, 32, 16)); prevOutput = new ElementButton(this, 72, 54, "PrevOutput", 176, 0, 176, 14, 176, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); nextOutput = new ElementButton(this, 108, 54, "NextOutput", 190, 0, 190, 14, 190, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); addElement(prevOutput); addElement(nextOutput); }
@Override public void initGui() { super.initGui(); slotInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 80, 34).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 80, 34).setSlotInfo(SlotColor.GREEN, SlotType.STANDARD, SlotRender.BOTTOM)); slotTankInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 27).setSlotInfo(SlotColor.BLUE, SlotType.TANK_SHORT, SlotRender.FULL)); slotTankInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 27).setSlotInfo(SlotColor.PURPLE, SlotType.TANK_SHORT, SlotRender.BOTTOM)); slotTankOutput = addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 32, 27, myTile.getTank(0)).setGauge(0).setAlwaysShow(true).setSmall()); addElement(new ElementFluidTank(this, 152, 9, myTile.getTank(1)).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 112, 34).setFluid(myTile.getTankFluid(1)).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 112, 34).setMode(1).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 57, 34).setSize(16, 16).setTexture(TEX_ALCHEMY, 32, 16)); }
@Override public void initGui() { super.initGui(); slotInput = addElement(new ElementSlotOverlay(this, 44, 19).setSlotInfo(SlotColor.BLUE, SlotType.TANK_SHORT, SlotRender.FULL)); slotOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.YELLOW, SlotType.OUTPUT, SlotRender.BOTTOM)); slotTankOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL).setVisible(false)); slotTankOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.RED, SlotType.TANK, SlotRender.BOTTOM).setVisible(false)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 44, 19, myTile.getTank(0)).setGauge(0).setAlwaysShow(true).setSmall()); addElement(new ElementFluidTank(this, 152, 9, myTile.getTank(1)).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 76, 34).setFluid(myTile.getTankFluid(0)).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 76, 34).setMode(1).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 52).setSize(16, 16).setTexture(TEX_FLAME, 32, 16)); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = (ElementSlotOverlayCrafter) addElement(new ElementSlotOverlayCrafter(this, 8, 77)); slotOutput = addElement(new ElementSlotOverlay(this, 121, 17).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); //slotTank = addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.BLUE, SlotType.TANK, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 92, 21).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); addElement(new ElementButton(this, 96, 48, "SetRecipe", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH).setToolTip("gui.thermalexpansion.machine.crafter.setRecipe")); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 92, 21).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 92, 21).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); tankBackground.setVisible(myTile.augmentTank()); tank.setVisible(myTile.augmentTank()); progressFluid.setVisible(myTile.fluidArrow()); progressOverlay.setVisible(myTile.fluidArrow()); }
@Override public void initGui() { super.initGui(); slotPrimaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.GREEN, SlotType.STANDARD, SlotRender.BOTTOM)); slotSecondaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.PURPLE, SlotType.STANDARD, SlotRender.BOTTOM)); slotOutput = addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 44).setSize(16, 16).setTexture(TEX_BOOK, 32, 16)); mode = (ElementButton) addElement(new ElementButton(this, 80, 53, "Mode", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 32, 26).setTextureOffsets(176, 48).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); }
@Override public void initGui() { super.initGui(); slotInputHot = addElement(new ElementSlotOverlay(this, 32, 19).setSlotInfo(SlotColor.BLUE, SlotType.TANK_SHORT, SlotRender.FULL)); slotInputCold = addElement(new ElementSlotOverlay(this, 56, 19).setSlotInfo(SlotColor.BLUE, SlotType.TANK_SHORT, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 130, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } hotTank = (ElementFluidTank) addElement(new ElementFluidTank(this, 32, 19, myTile.getTank(0)).setAlwaysShow(true).setSmall()); coldTank = (ElementFluidTank) addElement(new ElementFluidTank(this, 56, 19, myTile.getTank(1)).setAlwaysShow(true).setSmall()); progressHot = (ElementFluid) addElement(new ElementFluid(this, 85, 26).setFluid(FluidRegistry.LAVA).setSize(24, 8)); progressCold = (ElementFluid) addElement(new ElementFluid(this, 85, 34).setFluid(FluidRegistry.WATER).setSize(24, 8)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 85, 26).setMode(1).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 53).setSize(16, 16).setTexture(TEX_COMPACT, 32, 16)); prevOutput = new ElementButton(this, 72, 54, "PrevOutput", 176, 0, 176, 14, 176, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); nextOutput = new ElementButton(this, 108, 54, "NextOutput", 190, 0, 190, 14, 190, 28, 14, 14, TEX_PATH).setToolTipLocalized(true); addElement(prevOutput); addElement(nextOutput); }
@Override public void initGui() { super.initGui(); tankBackground = (ElementSimple) addElement(new ElementSimple(this, 151, 8).setTextureOffsets(176, 104).setSize(18, 62).setTexture(TEX_PATH, 256, 256)); slotInput = addElement(new ElementSlotOverlay(this, 53, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput = addElement(new ElementSlotOverlay(this, 112, 31).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotTank = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL).setVisible(false)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } progress = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 53, 44).setSize(16, 16).setTexture(TEX_FLAME, 32, 16)); tank = (ElementFluidTank) addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(0).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); tankBackground.setVisible(myTile.augmentPyrolysisClient()); tank.setVisible(myTile.augmentPyrolysisClient()); progressFluid.setVisible(myTile.augmentPyrolysisClient()); progressOverlay.setVisible(myTile.augmentPyrolysisClient()); }
@Override public void initGui() { super.initGui(); slotPrimaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotPrimaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 32, 26).setSlotInfo(SlotColor.GREEN, SlotType.STANDARD, SlotRender.BOTTOM)); slotSecondaryInput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryInput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 56, 26).setSlotInfo(SlotColor.PURPLE, SlotType.STANDARD, SlotRender.BOTTOM)); slotPrimaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotPrimaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 112, 22).setSlotInfo(SlotColor.RED, SlotType.OUTPUT, SlotRender.BOTTOM)); slotSecondaryOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.ORANGE, SlotType.STANDARD, SlotRender.FULL)); slotSecondaryOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 116, 53).setSlotInfo(SlotColor.YELLOW, SlotType.STANDARD, SlotRender.BOTTOM)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 79, 34).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 79, 34).setBackground(false).setMode(1).setSize(24, 16).setTexture(TEX_ARROW_FLUID_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 44).setSize(16, 16).setTexture(TEX_SUN, 32, 16)); mode = (ElementButton) addElement(new ElementButton(this, 80, 53, "Mode", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH)); modeOverlay = (ElementSimple) addElement(new ElementSimple(this, 32, 26).setTextureOffsets(176, 48).setSize(16, 16).setTexture(TEX_PATH, 256, 256)); }
@Override public void initGui() { super.initGui(); slotInput = addElement(new ElementSlotOverlay(this, 44, 19).setSlotInfo(SlotColor.BLUE, SlotType.STANDARD, SlotRender.FULL)); slotOutput[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 76, 45).setSlotInfo(SlotColor.ORANGE, SlotType.OUTPUT, SlotRender.FULL)); slotOutput[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 76, 45).setSlotInfo(SlotColor.RED, SlotType.OUTPUT, SlotRender.BOTTOM)); slotTank = addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.BLUE, SlotType.TANK, SlotRender.FULL)); slotTankRev[0] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.ORANGE, SlotType.TANK, SlotRender.FULL).setVisible(false)); slotTankRev[1] = (ElementSlotOverlay) addElement(new ElementSlotOverlay(this, 152, 9).setSlotInfo(SlotColor.YELLOW, SlotType.TANK, SlotRender.BOTTOM).setVisible(false)); if (!myTile.smallStorage()) { addElement(new ElementEnergyStored(this, 8, 8, myTile.getEnergyStorage())); } addElement(new ElementFluidTank(this, 152, 9, myTile.getTank()).setGauge(1).setAlwaysShow(true)); progressBackgroundRev = (ElementSimple) addElement(new ElementSimple(this, 112, 19).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); progressFluid = (ElementFluid) addElement(new ElementFluid(this, 112, 19).setFluid(myTile.getTankFluid()).setSize(24, 16)); progressOverlay = (ElementDualScaled) addElement(new ElementDualScaled(this, 112, 19).setMode(2).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_LEFT, 64, 16)); progressOverlayRev = (ElementDualScaled) addElement(new ElementDualScaled(this, 112, 19).setMode(1).setBackground(false).setSize(24, 16).setTexture(TEX_DROP_RIGHT, 64, 16)); speed = (ElementDualScaled) addElement(new ElementDualScaled(this, 44, 49).setSize(16, 16).setTexture(TEX_BUBBLE, 32, 16)); modeSel = (ElementButton) addElement(new ElementButton(this, 116, 49, "Mode", 176, 0, 176, 16, 176, 32, 16, 16, TEX_PATH)); }