var generateCubeFaceCallback = function ( rq, img ) { return function () { var buffer = rq.response; var dds = THREE.ImageUtils.parseDDS( buffer, true ); img.format = dds.format; img.mipmaps = dds.mipmaps; img.width = dds.width; img.height = dds.height; images.loadCount += 1; if ( images.loadCount === 6 ) { texture.format = dds.format; texture.needsUpdate = true; if ( onLoad ) onLoad( texture ); } } }
var generateCubeFaceCallback = function ( rq, img ) { return function () { var buffer = rq.response; var dds = THREE.ImageUtils.parseDDS( buffer, true ); img.format = dds.format; img.mipmaps = dds.mipmaps; img.width = dds.width; img.height = dds.height; images.loadCount += 1; if ( images.loadCount === 6 ) { texture.format = dds.format; texture.needsUpdate = true; if ( onLoad ) onLoad( texture ); } } }