it('should multiply to 528 (24*22)', done => { class MainScene extends Phaser.Scene { preload() { this.load.image('star', '../assets/star.png') } create() { const star = this.physics.add.sprite(400, 300, 'star') expect(star.body.width * star.body.height).toBe(528) done() } } StartTest([MainScene]) })
it('should multiply to 1536 (32*48)', done => { class MainScene extends Phaser.Scene { preload() { this.load.spritesheet('dude', '../assets/dude.png', { frameWidth: 32, frameHeight: 48, }) } create() { const dude = this.physics.add.sprite(100, 450, 'dude') expect(dude.body.width * dude.body.height).toBe(1536) done() } } StartTest([MainScene]) })