/** * Get whether to break ties randomly. * * @return true if ties are to be broken randomly. */ public boolean getBreakTiesRandomly() { return ((RandomTree) getClassifier()).getBreakTiesRandomly(); }
/** * Get whether to break ties randomly. * * @return true if ties are to be broken randomly. */ public boolean getBreakTiesRandomly() { return ((RandomTree) getClassifier()).getBreakTiesRandomly(); }
if (getBreakTiesRandomly()) { result.add("-B");
if (getBreakTiesRandomly()) { result.add("-B");
|| ((!getBreakTiesRandomly()) && (currVal == val) && (attIndex < bestIndex))) { val = currVal; bestIndex = attIndex;
|| ((!getBreakTiesRandomly()) && (currVal == val) && (attIndex < bestIndex))) { val = currVal; bestIndex = attIndex;