setSpawngroupownerhandle(other.getSpawngroupownerhandle()); if (other.hasWorldOffsetPos()) { mergeWorldOffsetPos(other.getWorldOffsetPos());
setSpawngroupownerhandle(other.getSpawngroupownerhandle()); if (other.hasWorldOffsetPos()) { mergeWorldOffsetPos(other.getWorldOffsetPos());