/** * <code>optional string worldname = 1;</code> */ public Builder clearWorldname() { bitField0_ = (bitField0_ & ~0x00000001); worldname_ = getDefaultInstance().getWorldname(); onChanged(); return this; } /**
/** * <code>optional string worldname = 1;</code> */ public Builder clearWorldname() { bitField0_ = (bitField0_ & ~0x00000001); worldname_ = getDefaultInstance().getWorldname(); onChanged(); return this; } /**