public Builder mergeFrom(skadistats.clarity.wire.common.proto.NetworkBaseTypes.CNETMsg_SpawnGroup_Load other) { if (other == skadistats.clarity.wire.common.proto.NetworkBaseTypes.CNETMsg_SpawnGroup_Load.getDefaultInstance()) return this; if (other.hasWorldname()) { bitField0_ |= 0x00000001;
public skadistats.clarity.wire.common.proto.NetworkBaseTypes.CNETMsg_SpawnGroup_Load getDefaultInstanceForType() { return skadistats.clarity.wire.common.proto.NetworkBaseTypes.CNETMsg_SpawnGroup_Load.getDefaultInstance(); }
/** * <code>optional string parentnamefixup = 13;</code> */ public Builder clearParentnamefixup() { bitField0_ = (bitField0_ & ~0x00001000); parentnamefixup_ = getDefaultInstance().getParentnamefixup(); onChanged(); return this; } /**
/** * <code>optional string localnamefixup = 12;</code> */ public Builder clearLocalnamefixup() { bitField0_ = (bitField0_ & ~0x00000800); localnamefixup_ = getDefaultInstance().getLocalnamefixup(); onChanged(); return this; } /**
/** * <code>optional bytes spawngroupmanifest = 8;</code> */ public Builder clearSpawngroupmanifest() { bitField0_ = (bitField0_ & ~0x00000080); spawngroupmanifest_ = getDefaultInstance().getSpawngroupmanifest(); onChanged(); return this; }
/** * <code>optional string entitylumpname = 2;</code> */ public Builder clearEntitylumpname() { bitField0_ = (bitField0_ & ~0x00000002); entitylumpname_ = getDefaultInstance().getEntitylumpname(); onChanged(); return this; } /**
/** * <code>optional string entityfiltername = 3;</code> */ public Builder clearEntityfiltername() { bitField0_ = (bitField0_ & ~0x00000004); entityfiltername_ = getDefaultInstance().getEntityfiltername(); onChanged(); return this; } /**
/** * <code>optional string worldname = 1;</code> */ public Builder clearWorldname() { bitField0_ = (bitField0_ & ~0x00000001); worldname_ = getDefaultInstance().getWorldname(); onChanged(); return this; } /**
/** * <code>optional string savegamefilename = 17;</code> */ public Builder clearSavegamefilename() { bitField0_ = (bitField0_ & ~0x00010000); savegamefilename_ = getDefaultInstance().getSavegamefilename(); onChanged(); return this; } /**