/** Allows developers to create a {@link NetworkInfo} instance for testing. */ public static NetworkInfo newInstance( NetworkInfo.DetailedState detailedState, int type, int subType, boolean isAvailable, NetworkInfo.State state) { NetworkInfo networkInfo = Shadow.newInstanceOf(NetworkInfo.class); final ShadowNetworkInfo info = Shadow.extract(networkInfo); info.setConnectionType(type); info.setSubType(subType); info.setDetailedState(detailedState); info.setAvailableStatus(isAvailable); info.setConnectionStatus(state); return networkInfo; }
public static NetworkInfo newInstance(NetworkInfo.DetailedState detailedState, int type, int subType, boolean isAvailable, boolean isConnected) { NetworkInfo networkInfo = Shadow.newInstanceOf(NetworkInfo.class); final ShadowNetworkInfo info = Shadows.shadowOf(networkInfo); info.setConnectionType(type); info.setSubType(subType); info.setDetailedState(detailedState); info.setAvailableStatus(isAvailable); info.setConnectionStatus(isConnected); return networkInfo; }
public static NetworkInfo newInstance(NetworkInfo.DetailedState detailedState, int type, int subType, boolean isAvailable, boolean isConnected) { NetworkInfo networkInfo = Shadow.newInstanceOf(NetworkInfo.class); final ShadowNetworkInfo info = Shadows.shadowOf(networkInfo); info.setConnectionType(type); info.setSubType(subType); info.setDetailedState(detailedState); info.setAvailableStatus(isAvailable); info.setConnectionStatus(isConnected); return networkInfo; }
public static NetworkInfo newInstance(NetworkInfo.DetailedState detailedState, int type, int subType, boolean isAvailable, boolean isConnected) { NetworkInfo networkInfo = Shadow.newInstanceOf(NetworkInfo.class); final ShadowNetworkInfo info = Shadows.shadowOf(networkInfo); info.setConnectionType(type); info.setSubType(subType); info.setDetailedState(detailedState); info.setAvailableStatus(isAvailable); info.setConnectionStatus(isConnected); return networkInfo; }
/** Allows developers to create a {@link NetworkInfo} instance for testing. */ public static NetworkInfo newInstance( NetworkInfo.DetailedState detailedState, int type, int subType, boolean isAvailable, NetworkInfo.State state) { NetworkInfo networkInfo = Shadow.newInstanceOf(NetworkInfo.class); final ShadowNetworkInfo info = Shadow.extract(networkInfo); info.setConnectionType(type); info.setSubType(subType); info.setDetailedState(detailedState); info.setAvailableStatus(isAvailable); info.setConnectionStatus(state); return networkInfo; }