@Override public Collection<Handle> createHandles(final int detailLevel) { final LinkedList<Handle> handles = new LinkedList<>(); for (final BezierFigure figure : figures) { handles.addAll(figure.createHandles(detailLevel)); } return handles; }
@Override public Collection<Handle> createHandles(final int detailLevel) { final LinkedList<Handle> handles = new LinkedList<Handle>(); for (final BezierFigure figure : figures) { handles.addAll(figure.createHandles(detailLevel)); } return handles; }
@Override public Collection<Handle> createHandles(final int detailLevel) { final LinkedList<Handle> handles = new LinkedList<>(); if (detailLevel != 0) { return super.createHandles(detailLevel); } handles.add(new BezierOutlineHandle(this)); for (int i = 0, n = path.size(); i < n; i++) { handles.add(new PolygonNodeHandle(this, i)); } return handles; }
@Override public Collection<Handle> createHandles(final int detailLevel) { final LinkedList<Handle> handles = new LinkedList<Handle>(); if (detailLevel != 0) { return super.createHandles(detailLevel); } handles.add(new BezierOutlineHandle(this)); for (int i = 0, n = path.size(); i < n; i++) { handles.add(new SwingPolygonNodeHandle(this, i)); } return handles; }
@Override public Collection<Handle> createHandles(final int detailLevel) { final LinkedList<Handle> handles = new LinkedList<>(); if (detailLevel != 0) { return super.createHandles(detailLevel); } handles.add(new BezierOutlineHandle(this)); for (int i = 0, n = path.size(); i < n; i++) { handles.add(new PolygonNodeHandle(this, i)); } return handles; }