public int createParticle(ParticleDef def) { if (m_count >= m_internalAllocatedCapacity) { int capacity = m_count != 0 ? 2 * m_count : Settings.minParticleBufferCapacity; capacity = limitCapacity(capacity, m_maxCount); capacity = limitCapacity(capacity, m_flagsBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_positionBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_velocityBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_colorBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_userDataBuffer.userSuppliedCapacity); if (m_internalAllocatedCapacity < capacity) { m_flagsBuffer.data =
public int createParticle(ParticleDef def) { if (m_count >= m_internalAllocatedCapacity) { int capacity = m_count != 0 ? 2 * m_count : Settings.minParticleBufferCapacity; capacity = limitCapacity(capacity, m_maxCount); capacity = limitCapacity(capacity, m_flagsBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_positionBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_velocityBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_colorBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_userDataBuffer.userSuppliedCapacity); if (m_internalAllocatedCapacity < capacity) { m_flagsBuffer.data =
public int createParticle(ParticleDef def) { if (m_count >= m_internalAllocatedCapacity) { int capacity = m_count != 0 ? 2 * m_count : Settings.minParticleBufferCapacity; capacity = limitCapacity(capacity, m_maxCount); capacity = limitCapacity(capacity, m_flagsBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_positionBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_velocityBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_colorBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_userDataBuffer.userSuppliedCapacity); if (m_internalAllocatedCapacity < capacity) { m_flagsBuffer.data =
public int createParticle(ParticleDef def) { if (m_count >= m_internalAllocatedCapacity) { int capacity = m_count != 0 ? 2 * m_count : JBoxSettings.minParticleBufferCapacity; capacity = limitCapacity(capacity, m_maxCount); capacity = limitCapacity(capacity, m_flagsBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_positionBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_velocityBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_colorBuffer.userSuppliedCapacity); capacity = limitCapacity(capacity, m_userDataBuffer.userSuppliedCapacity); if (m_internalAllocatedCapacity < capacity) { m_flagsBuffer.data =