public void resetFriction() { m_friction = Contact.mixFriction(m_fixtureA.m_friction, m_fixtureB.m_friction); }
/** initialization for pooling */ public void init(Fixture fA, int indexA, Fixture fB, int indexB) { m_flags = ENABLED_FLAG; m_fixtureA = fA; m_fixtureB = fB; m_indexA = indexA; m_indexB = indexB; m_manifold.pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; m_toiCount = 0; m_friction = Contact.mixFriction(fA.m_friction, fB.m_friction); m_restitution = Contact.mixRestitution(fA.m_restitution, fB.m_restitution); m_tangentSpeed = 0; }
public void resetFriction() { m_friction = Contact.mixFriction(m_fixtureA.m_friction, m_fixtureB.m_friction); }
/** initialization for pooling */ public void init(Fixture fA, int indexA, Fixture fB, int indexB) { m_flags = ENABLED_FLAG; m_fixtureA = fA; m_fixtureB = fB; m_indexA = indexA; m_indexB = indexB; m_manifold.pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; m_toiCount = 0; m_friction = Contact.mixFriction(fA.m_friction, fB.m_friction); m_restitution = Contact.mixRestitution(fA.m_restitution, fB.m_restitution); m_tangentSpeed = 0; }
public void resetFriction() { m_friction = Contact.mixFriction(m_fixtureA.m_friction, m_fixtureB.m_friction); }
public void resetFriction() { m_friction = Contact.mixFriction(m_fixtureA.m_friction, m_fixtureB.m_friction); }
/** initialization for pooling */ public void init(Fixture fA, int indexA, Fixture fB, int indexB) { m_flags = ENABLED_FLAG; m_fixtureA = fA; m_fixtureB = fB; m_indexA = indexA; m_indexB = indexB; m_manifold.pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; m_toiCount = 0; m_friction = Contact.mixFriction(fA.m_friction, fB.m_friction); m_restitution = Contact.mixRestitution(fA.m_restitution, fB.m_restitution); m_tangentSpeed = 0; }
/** initialization for pooling */ public void init(Fixture fA, int indexA, Fixture fB, int indexB) { m_flags = 0; m_fixtureA = fA; m_fixtureB = fB; m_indexA = indexA; m_indexB = indexB; m_manifold.pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; m_toiCount = 0; m_friction = Contact.mixFriction(fA.m_friction, fB.m_friction); m_restitution = Contact.mixRestitution(fA.m_restitution, fB.m_restitution); m_tangentSpeed = 0; }
public void resetFriction() { m_friction = Contact.mixFriction(m_fixtureA.getFriction(), m_fixtureB.getFriction()); }
/** initialization for pooling */ public void init(Fixture fA, int indexA, Fixture fB, int indexB) { m_flags = ENABLED_FLAG; m_fixtureA = fA; m_fixtureB = fB; m_indexA = indexA; m_indexB = indexB; m_manifold.pointCount = 0; m_prev = null; m_next = null; m_nodeA.contact = null; m_nodeA.prev = null; m_nodeA.next = null; m_nodeA.other = null; m_nodeB.contact = null; m_nodeB.prev = null; m_nodeB.next = null; m_nodeB.other = null; m_toiCount = 0; m_friction = Contact.mixFriction(fA.getFriction(), fB.getFriction()); m_restitution = Contact.mixRestitution(fA.getRestitution(), fB.getRestitution()); m_tangentSpeed = 0; }