int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;
int childCount = shape.getChildCount(); for (int childIndex = 0; childIndex < childCount; childIndex++) { AABB aabb = fixture.getAABB(childIndex); final float aabblowerBoundx = aabb.lowerBound.x - system.m_particleDiameter; final float aabblowerBoundy = aabb.lowerBound.y - system.m_particleDiameter;