final int count = locations.locatedBlockCount(); if (count > 0) { return bestNode(locations.get(0).getLocations(), excludes);
final int count = locations.locatedBlockCount(); if (count > 0) { return bestNode(locations.get(0).getLocations(), excludes);
final int count = locations.locatedBlockCount(); if (count > 0) { return bestNode(locations.get(0).getLocations(), excludes);