public Iterator<RangeTombstone> iterator(final Slice slice, boolean reversed) { return reversed ? reverseIterator(slice) : forwardIterator(slice); }
public Iterator<RangeTombstone> iterator(final Slice slice, boolean reversed) { return reversed ? reverseIterator(slice) : forwardIterator(slice); }
public Iterator<RangeTombstone> iterator(final Slice slice, boolean reversed) { return reversed ? reverseIterator(slice) : forwardIterator(slice); }
public Iterator<RangeTombstone> iterator(final Slice slice, boolean reversed) { return reversed ? reverseIterator(slice) : forwardIterator(slice); }