@Override public synchronized void shutdown() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } super.shutdown(); }
@Override public synchronized List<Runnable> shutdownNow() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } return super.shutdownNow(); }
@Override public synchronized void shutdown() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } super.shutdown(); }
@Override public synchronized void shutdown() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } super.shutdown(); }
@Override public synchronized List<Runnable> shutdownNow() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } return super.shutdownNow(); }
@Override public synchronized List<Runnable> shutdownNow() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } return super.shutdownNow(); }
@Override public synchronized void shutdown() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } super.shutdown(); }
@Override public synchronized List<Runnable> shutdownNow() { // synchronized, because there is no way to access super.mainLock, which would be // the preferred way to make this threadsafe if (!isShutdown()) { unregisterMBean(); } return super.shutdownNow(); }