keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value; } else {
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = null; vals[index] = Float.floatToIntBits(newValue); postInsertHook(); return newValue; } else {
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value; } else {
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = null; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = null; vals[index] = Float.floatToIntBits(newValue); postInsertHook(); return newValue; } else {
keys[index] = null; vals[index] = Float.floatToIntBits(newValue); postInsertHook(); return newValue;
keys[index] = null; vals[index] = Float.floatToIntBits(newValue); postInsertHook(); return newValue;
keys[index] = key; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value; } else {
keys[index] = key; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = key; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = key; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value; } else {
keys[index] = key; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = key; vals[index] = Float.floatToIntBits(value); postInsertHook(); return value;
keys[index] = key; vals[index] = Float.floatToIntBits(newValue); postInsertHook(); return newValue;
keys[index] = key; vals[index] = Float.floatToIntBits(newValue); postInsertHook(); return newValue;