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Player.getMaxAttackedBy
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How to use
getMaxAttackedBy
method
in
mage.players.Player

Best Java code snippets using mage.players.Player.getMaxAttackedBy (Showing top 5 results out of 315)

origin: magefree/mage

private void addDefender(UUID defenderId, Game game) {
  if (!defenders.contains(defenderId)) {
    if (maxAttackers < Integer.MAX_VALUE) {
      Player defendingPlayer = game.getPlayer(defenderId);
      if (defendingPlayer != null) {
        if (defendingPlayer.getMaxAttackedBy() == Integer.MAX_VALUE) {
          maxAttackers = Integer.MAX_VALUE;
        } else if (maxAttackers == Integer.MIN_VALUE) {
          maxAttackers = defendingPlayer.getMaxAttackedBy();
        } else {
          maxAttackers += defendingPlayer.getMaxAttackedBy();
        }
      }
    }
    defenders.add(defenderId);
    for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, defenderId, game)) {
      defenders.add(permanent.getId());
    }
  }
}
origin: magefree/mage

@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
  switch (layer) {
    case RulesEffects:
      Player controller = game.getPlayer(source.getControllerId());
      if (controller != null) {
        // Change the rule
        if (controller.getMaxAttackedBy()> maxAttackedBy) {
          controller.setMaxAttackedBy(maxAttackedBy);
        }
      }
      break;
  }
  return false;
}
origin: magefree/mage

@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
  switch (layer) {
    case RulesEffects:
      Player controller = game.getPlayer(source.getControllerId());
      if (controller != null) {
        // Change the rule
        if (controller.getMaxAttackedBy() > maxAttackedBy) {
          controller.setMaxAttackedBy(maxAttackedBy);
        }
      }
      break;
  }
  return false;
}
origin: magefree/mage

  numberCreaturesDefenderAttackedBy.put(defendingPlayer.getId(), defenderAttackedBy);
if (defenderAttackedBy.size() >= defendingPlayer.getMaxAttackedBy()) {
  Player attackingPlayer = game.getPlayer(game.getControllerId(attackerId));
  if (attackingPlayer != null && !game.isSimulation()) {
    game.informPlayer(attackingPlayer, "No more than "
        + CardUtil.numberToText(defendingPlayer.getMaxAttackedBy())
        + " creatures can attack "
        + defendingPlayer.getLogName());
origin: magefree/mage

this.loyaltyUsePerTurn = player.getLoyaltyUsePerTurn();
this.maxHandSize = player.getMaxHandSize();
this.maxAttackedBy = player.getMaxAttackedBy();
this.manaPool = player.getManaPool().copy();
this.turns = player.getTurns();
mage.playersPlayergetMaxAttackedBy

Popular methods of Player

  • getId
  • getHand
  • getName
  • getLife
  • getLibrary
  • hasLeft
  • hasWon
  • getCounters
  • hasLost
  • copy
  • damage
  • declareAttacker
  • damage,
  • declareAttacker,
  • getGraveyard,
  • getPlayersUnderYourControl,
  • activateAbility,
  • canLose,
  • choose,
  • declareBlocker,
  • gainLife,
  • getAttachments

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