public DeadeyeNavigator(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}{U}");
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
this.addAbility(new SoulbondAbility());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileSourceEffect(true), new ManaCostsImpl("{1}{U}"));
ability.addEffect(new ReturnToBattlefieldUnderYourControlSourceEffect());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityPairedEffect(ability, ruleText)));
}