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GainLifeEffect.setText
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setText
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mage.abilities.effects.common.GainLifeEffect

Best Java code snippets using mage.abilities.effects.common.GainLifeEffect.setText (Showing top 20 results out of 315)

origin: magefree/mage

public GainLifeEffect(DynamicValue life) {
  super(Outcome.GainLife);
  this.life = life;
  setText();
}

origin: magefree/mage

public CreepingChill(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{B}");
  // Creeping Chill deals 3 damage to each opponent and you gain 3 life.
  this.getSpellAbility().addEffect(
      new DamagePlayersEffect(3, TargetController.OPPONENT)
  );
  this.getSpellAbility().addEffect(
      new GainLifeEffect(3).setText("and you gain 3 life")
  );
  // When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
  this.addAbility(new CreepingChillAbility());
}
origin: magefree/mage

public SovereignsBite(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{B}");
  // Target player loses 3 life and you gain 3 life.
  this.getSpellAbility().addEffect(new LoseLifeTargetEffect(3));
  this.getSpellAbility().addEffect(new GainLifeEffect(3).setText("and you gain 3 life"));
  this.getSpellAbility().addTarget(new TargetPlayer());
}
origin: magefree/mage

public WarleadersHelix(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{R}{W}");
  // Warleader's Helix deals 4 damage to any target and you gain 4 life.
  this.getSpellAbility().addEffect(new DamageTargetEffect(4));
  this.getSpellAbility().addEffect(new GainLifeEffect(4).setText("and you gain 4 life"));
  this.getSpellAbility().addTarget(new TargetAnyTarget());
}
origin: magefree/mage

public BasilicaBellHaunt(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{W}{B}{B}");
  this.subtype.add(SubType.SPIRIT);
  this.power = new MageInt(3);
  this.toughness = new MageInt(4);
  // When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new DiscardEachPlayerEffect(TargetController.OPPONENT));
  ability.addEffect(new GainLifeEffect(3).setText("and you gain 3 life"));
  this.addAbility(ability);
}
origin: magefree/mage

public HierophantsChalice(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
  // When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new LoseLifeTargetEffect(1), false);
  ability.addEffect(new GainLifeEffect(1).setText("and you gain one life."));
  Target target = new TargetOpponent();
  ability.addTarget(target);
  this.addAbility(ability);
  // {t}: Add {c}.
  this.addAbility(new ColorlessManaAbility());
}
origin: magefree/mage

public TakeHeart(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{W}");
  // Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
  this.getSpellAbility().addEffect(
      new BoostTargetEffect(2, 2, Duration.EndOfTurn)
  );
  this.getSpellAbility().addTarget(new TargetCreaturePermanent());
  this.getSpellAbility().addEffect(new GainLifeEffect(
      new PermanentsOnBattlefieldCount(filter)
  ).setText("You gain 1 life for each attacking creature you control."));
}
origin: magefree/mage

public ChainersTorment(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}");
  this.subtype.add(SubType.SAGA);
  // <i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)</i>
  SagaAbility sagaAbility = new SagaAbility(this, SagaChapter.CHAPTER_III);
  // I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life.
  Effects effects = new Effects();
  effects.add(new DamagePlayersEffect(2, TargetController.OPPONENT));
  effects.add(new GainLifeEffect(2).setText("and you gain 2 life"));
  sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_II, effects);
  // III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
  sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, new ChainersTormentEffect());
  this.addAbility(sagaAbility);
}
origin: magefree/mage

public GraspingThrull(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}{B}");
  this.subtype.add(SubType.THRULL);
  this.power = new MageInt(3);
  this.toughness = new MageInt(3);
  // Flying
  this.addAbility(FlyingAbility.getInstance());
  // When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new DamagePlayersEffect(
      2, TargetController.OPPONENT, "it"
  ));
  ability.addEffect(new GainLifeEffect(2).setText("and you gain 2 life"));
  this.addAbility(ability);
}
origin: magefree/mage

public WindgraceAcolyte(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}");
  this.subtype.add(SubType.CAT);
  this.subtype.add(SubType.WARRIOR);
  this.power = new MageInt(3);
  this.toughness = new MageInt(2);
  // Flying
  this.addAbility(FlyingAbility.getInstance());
  // When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new PutTopCardOfLibraryIntoGraveControllerEffect(3), false);
  ability.addEffect(new GainLifeEffect(3).setText("and you gain 3 life"));
  this.addAbility(ability);
}
origin: magefree/mage

public LastCaress(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{B}");
  this.getSpellAbility().addEffect(new LoseLifeTargetEffect(1));
  this.getSpellAbility().addTarget(new TargetPlayer());
  this.getSpellAbility().addEffect(new GainLifeEffect(1).setText("and you gain 1 life"));
  this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1).setText("<br><br>Draw a card"));
}
origin: magefree/mage

public AbsorbVis(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{6}{B}");
  this.getSpellAbility().addEffect(new LoseLifeTargetEffect(4));
  this.getSpellAbility().addEffect(new GainLifeEffect(4).setText("and you gain 4 life"));
  this.getSpellAbility().addTarget(new TargetPlayer());
  this.addAbility(new BasicLandcyclingAbility(new ManaCostsImpl("{1}{B}")));
}
origin: magefree/mage

public VampireSovereign(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
  this.subtype.add(SubType.VAMPIRE);
  this.power = new MageInt(3);
  this.toughness = new MageInt(4);
  // Flying
  this.addAbility(FlyingAbility.getInstance());
  // When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new LoseLifeTargetEffect(3));
  ability.addEffect(new GainLifeEffect(3).setText("and you gain 3 life"));
  ability.addTarget(new TargetOpponent());
  this.addAbility(ability);
}
origin: magefree/mage

public Finn(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
  
  this.addSuperType(SuperType.LEGENDARY);
  this.subtype.add(SubType.HUMAN);
  this.subtype.add(SubType.TROOPER);
  this.subtype.add(SubType.SOLDIER);
  this.power = new MageInt(3);
  this.toughness = new MageInt(3);
  // Whenever Finn or another nontoken creature you control enters the battlefield under your control, you gain 1 life for each nontoken creature you control.
  this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD,
      new GainLifeEffect(new PermanentsOnBattlefieldCount(filter))
        .setText("you gain 1 life for each nontoken creature you control"),
      filter, false));
}
origin: magefree/mage

public VampireNeonate(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}");
  this.subtype.add(SubType.VAMPIRE);
  this.power = new MageInt(0);
  this.toughness = new MageInt(3);
  // {2}, {T}: Each opponent loses 1 life and you gain 1 life.
  Ability ability = new SimpleActivatedAbility(
      new LoseLifeOpponentsEffect(1),
      new GenericManaCost(2)
  );
  ability.addCost(new TapSourceCost());
  ability.addEffect(new GainLifeEffect(1).setText("and you gain 1 life"));
  this.addAbility(ability);
}
origin: magefree/mage

public KeeperOfTheLight(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{W}");
  this.subtype.add(SubType.HUMAN);
  this.subtype.add(SubType.WIZARD);
  this.power = new MageInt(1);
  this.toughness = new MageInt(2);
  // {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
  Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
      new GainLifeEffect(3).setText("Choose target opponent who had more life than you did as you activated this ability. You gain 3 life."),
      new ManaCostsImpl("{W}"));
  ability.addCost(new TapSourceCost());
  ability.addTarget(new KeeperOfTheLightTarget());
  this.addAbility(ability);
}
origin: magefree/mage

public BloodbornScoundrels(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}");
  this.subtype.add(SubType.VAMPIRE);
  this.subtype.add(SubType.ROGUE);
  this.power = new MageInt(4);
  this.toughness = new MageInt(4);
  // Assist
  this.addAbility(new AssistAbility());
  // When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new LoseLifeTargetEffect(2));
  ability.addEffect(new GainLifeEffect(2).setText("and you gain 2 life"));
  ability.addTarget(new TargetOpponent());
  this.addAbility(ability);
}
origin: magefree/mage

public SkymarchBloodletter(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
  this.subtype.add(SubType.VAMPIRE);
  this.subtype.add(SubType.SOLDIER);
  this.power = new MageInt(2);
  this.toughness = new MageInt(2);
  // Flying
  this.addAbility(FlyingAbility.getInstance());
  // When Skymarch Bloodletters enters the battlefield, target opponent loses 1 life and you gain 1 life.
  Ability ability = new EntersBattlefieldTriggeredAbility(new LoseLifeTargetEffect(1), false);
  ability.addEffect(new GainLifeEffect(1).setText("and you gain 1 life"));
  Target target = new TargetOpponent();
  ability.addTarget(target);
  this.addAbility(ability);
}
origin: magefree/mage

public VraskasConquistador(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
  this.subtype.add(SubType.VAMPIRE);
  this.subtype.add(SubType.SOLDIER);
  this.power = new MageInt(2);
  this.toughness = new MageInt(1);
  // Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
  TriggeredAbility ability = new AttacksOrBlocksTriggeredAbility(new LoseLifeTargetEffect(2), false);
  ability.addEffect(new GainLifeEffect(2).setText("and you gain 2 life"));
  ability.addTarget(new TargetOpponent());
  this.addAbility(new ConditionalInterveningIfTriggeredAbility(
      ability, new PermanentsOnTheBattlefieldCondition(filter),
      "Whenever {this} attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life."));
}
origin: magefree/mage

public MidnightCharm(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{B}");
  // Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
  this.getSpellAbility().addEffect(new DamageTargetEffect(1));
  this.getSpellAbility().addEffect(new GainLifeEffect(1).setText("and you gain 1 life"));
  this.getSpellAbility().addTarget(new TargetCreaturePermanent());
  Mode mode = new Mode();
  mode.addEffect(new GainAbilityTargetEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn));
  mode.addTarget(new TargetCreaturePermanent());
  this.getSpellAbility().addMode(mode);
  mode = new Mode();
  mode.addEffect(new TapTargetEffect());
  mode.addTarget(new TargetCreaturePermanent());
  this.getSpellAbility().addMode(mode);
}
mage.abilities.effects.commonGainLifeEffectsetText

Popular methods of GainLifeEffect

  • <init>
  • apply
  • concatBy

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