public byte getVisibleStatus(int x, int y) { return map.getVisibleStatus(x, y); }
byte visibleStatus = map.getVisibleStatus(centerX, centerY); if (visibleStatus > CommonConstants.FOG_OF_WAR_EXPLORED) { color = getSettlerForArea(map, context, mapMinX, mapMinY, mapMaxX, mapMaxY);
for (int x = mapminX; x < mapmaxX && (displayOccupied != OccupiedAreaMode.NONE || displayBuildings || displaySettlers != SettlersMode.NONE); x++) { boolean visible = map.getVisibleStatus(x, y) > CommonConstants.FOG_OF_WAR_EXPLORED; if (visible && displaySettlers != SettlersMode.NONE) { IMovable settler = map.getMovableAt(x, y);