/** * Saves a savable in a system-dependent way. * @param gamePath A unique path for this game, e.g. com/mycompany/mygame * @param dataName A unique name for this savegame, e.g. "save_001" * @param data The Savable to save */ public static void saveGame(String gamePath, String dataName, Savable data) { saveGame(gamePath, dataName, data, JmeSystem.StorageFolderType.External); }
SaveGame.saveGame("mycompany/mygame", "savegame_001", myPlayer);
/** * Saves a savable in a system-dependent way. * @param gamePath A unique path for this game, e.g. com/mycompany/mygame * @param dataName A unique name for this savegame, e.g. "save_001" * @param data The Savable to save */ public static void saveGame(String gamePath, String dataName, Savable data) { saveGame(gamePath, dataName, data, JmeSystem.StorageFolderType.External); }