/** * Retrieves an array of floats whose values represent a * scaling factor that can be applied to linear samples * in each band to provide the equalization represented by * this instance. * * @return an array of factors that can be applied to the * subbands. */ float[] getBandFactors() { float[] factors = new float[BANDS]; for (int i = 0, maxCount = BANDS; i < maxCount; i++) { factors[i] = getBandFactor(settings[i]); } return factors; }
/** * Retrieves an array of floats whose values represent a * scaling factor that can be applied to linear samples * in each band to provide the equalization represented by * this instance. * * @return an array of factors that can be applied to the * subbands. */ float[] getBandFactors() { float[] factors = new float[BANDS]; for (int i=0, maxCount=BANDS; i<maxCount; i++) { factors[i] = getBandFactor(settings[i]); } return factors; }
/** * Retrieves an array of floats whose values represent a * scaling factor that can be applied to linear samples * in each band to provide the equalization represented by * this instance. * * @return an array of factors that can be applied to the * subbands. */ float[] getBandFactors() { float[] factors = new float[BANDS]; for (int i=0, maxCount=BANDS; i<maxCount; i++) { factors[i] = getBandFactor(settings[i]); } return factors; }
/** * Retrieves an array of floats whose values represent a * scaling factor that can be applied to linear samples * in each band to provide the equalization represented by * this instance. * * @return an array of factors that can be applied to the * subbands. */ float[] getBandFactors() { float[] factors = new float[BANDS]; for (int i=0, maxCount=BANDS; i<maxCount; i++) { factors[i] = getBandFactor(settings[i]); } return factors; }