gl.getGL2GL3().glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne, heightAtLevelOne, depthAtLevelOne, 0, format, type, null );
gl.getGL2GL3().glTexImage3D(GL2ES2.GL_TEXTURE_3D, 0, JoglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), image.getWidth(), image.getHeight(), image.getDepth(), hasBorder ? 1 : 0, gl.getGL2GL3().glTexImage3D(GL2ES2.GL_TEXTURE_3D, 0, JoglTextureUtil.getGLInternalFormat(texture.getTextureStoreFormat()), image.getWidth(), image.getHeight(), image.getDepth(), hasBorder ? 1 : 0,