public Object floorKey(Object key) { return getNearKey(key, (m.LT|m.EQ)); }
public Object ceilingKey(Object key) { return getNearKey(key, (m.GT|m.EQ)); }
public Object lowerKey(Object key) { return getNearKey(key, (m.LT)); }
public Object higherKey(Object key) { return getNearKey(key, (m.GT)); }
public Object lowerKey(Object key) { return getNearKey(key, (m.LT)); }
public Object floorKey(Object key) { return getNearKey(key, (m.LT|m.EQ)); }
public Object lowerKey(Object key) { return getNearKey(key, (m.LT)); }
public Object ceilingKey(Object key) { return getNearKey(key, (m.GT|m.EQ)); }
public Object higherKey(Object key) { return getNearKey(key, (m.GT)); }
public Object floorKey(Object key) { return getNearKey(key, (m.LT|m.EQ)); }
public Object higherKey(Object key) { return getNearKey(key, (m.GT)); }
public Object ceilingKey(Object key) { return getNearKey(key, (m.GT|m.EQ)); }