@Override public void error() { callback.onError(new GDXFacebookError("graph API error. View Javascript log for further details.")); } });
@Override public void error() { callback.onError(new GDXFacebookError("graph API error. View Javascript log for further details.")); } });
@Override public void fail() { callback.onError(new GDXFacebookError("Error while trying to login. User cancelled or did not authorize.")); }
@Override public void fail() { callback.onError(new GDXFacebookError("Error while trying to login. User cancelled or did not authorize.")); }
@Override public void newGraphRequest(Request request, GDXFacebookCallback<JsonResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot do graph API request. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot show GameRequest." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void showGameRequest(GDXFacebookGameRequest request, GDXFacebookCallback<GameRequestResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot show GameRequest. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot show GameRequest." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void signIn(SignInMode mode, Array<String> permissions, GDXFacebookCallback<SignInResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Sign in error. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Sign in error. " + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void showGameRequest(GDXFacebookGameRequest request, GDXFacebookCallback<GameRequestResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot show GameRequest. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot show GameRequest." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void gameRequest(GDXFacebookGameRequest request, GDXFacebookCallback<GameRequestResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot show GameRequest. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot do graph API request." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void graph(Request request, GDXFacebookCallback<JsonResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot do graph API request. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot do graph API request." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void newGraphRequest(Request request, GDXFacebookCallback<JsonResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot do graph API request. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot show GameRequest." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void graph(Request request, GDXFacebookCallback<JsonResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot do graph API request. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot do graph API request." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void gameRequest(GDXFacebookGameRequest request, GDXFacebookCallback<GameRequestResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Cannot show GameRequest. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Cannot do graph API request." + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void signIn(SignInMode mode, Array<String> permissions, GDXFacebookCallback<SignInResult> callback) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Sign in error. " + GDXFacebookVars.LOG_TAG + " is not installed."); callback.onError(new GDXFacebookError("Sign in error. " + GDXFacebookVars.LOG_TAG + " is not installed.")); }
@Override public void handleHttpResponse(Net.HttpResponse httpResponse) { String resultString = httpResponse.getResultAsString(); int statusCode = httpResponse.getStatus().getStatusCode(); if (statusCode == -1) { GDXFacebookError error = new GDXFacebookError("Connection time out. Consider increasing timeout value by using setTimeout()"); callback.onError(error); } else if (statusCode >= 200 && statusCode < 300) { callback.onSuccess(new JsonResult(resultString)); } else { GDXFacebookError error = new GDXFacebookError("Error: " + resultString); callback.onError(error); } }
@Override public void onError(GDXFacebookError error) { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in request error: " + error.getErrorMessage()); callback.onError(error); startGUISignIn(); }
@Override public void handleHttpResponse(Net.HttpResponse httpResponse) { String resultString = httpResponse.getResultAsString(); int statusCode = httpResponse.getStatus().getStatusCode(); if (statusCode == -1) { GDXFacebookError error = new GDXFacebookError("Connection time out. Consider increasing timeout value by using setTimeout()"); callback.onError(error); } else if (statusCode >= 200 && statusCode < 300) { callback.onSuccess(new JsonResult(resultString)); } else { GDXFacebookError error = new GDXFacebookError("Error: " + resultString); callback.onError(error); } }
@Override public void onError(GDXFacebookError error) { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in request error: " + error.getErrorMessage()); callback.onError(error); startGUISignIn(); }
@Override public void onError(FacebookException e) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Error while trying to sign in: " + e.getMessage()); callback.onError(new GDXFacebookError(e.getMessage())); } });
public void onError(FacebookException error) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Game Request finished with error: " + error.getMessage()); gameRequestCallback.onError(new GDXFacebookError(error.getMessage())); } });