@Override public void onFail(Throwable t) { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in failed: " + t); callback.onFail(t); startGUISignIn(); }
@Override public void onCancel() { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in fail"); callback.onCancel(); startGUISignIn(); } });
@Override public void onFail(Throwable t) { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in failed: " + t); callback.onFail(t); startGUISignIn(); }
@Override public void onCancel() { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in fail"); callback.onCancel(); startGUISignIn(); } });
@Override public void onError(GDXFacebookError error) { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in request error: " + error.getErrorMessage()); callback.onError(error); startGUISignIn(); }
@Override public void onError(GDXFacebookError error) { signOut(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in request error: " + error.getErrorMessage()); callback.onError(error); startGUISignIn(); }
Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Used access_token is valid but new permissions need to be granted. Need GUI sign in."); callback.onError(new GDXFacebookError("Used access_token is valid but new permissions need to be granted. Need GUI sign in.")); startGUISignIn(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in parse error: " + value.toString()); callback.onError(new GDXFacebookError(value.toString())); startGUISignIn();
Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Used access_token is valid but new permissions need to be granted. Need GUI sign in."); callback.onError(new GDXFacebookError("Used access_token is valid but new permissions need to be granted. Need GUI sign in.")); startGUISignIn(); Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Silent sign in parse error: " + value.toString()); callback.onError(new GDXFacebookError(value.toString())); startGUISignIn();