- getAttributes
A dictionary object of strings, where each string is the ID of the accessor
containing an attribute.
- getIndices
The ID of the accessor that contains the indices. (optional)
- getMaterial
The ID of the material to apply to this primitive when rendering. (required)
- <init>
- addAttributes
Add the given attributes. The attributes of this instance will be replaced with
a map that contains
- getMode
The type of primitives to render. (optional)
Default: 4
Valid values: [0, 1, 2, 3, 4, 5, 6]
- setIndices
The ID of the accessor that contains the indices. (optional)
- setMaterial
The ID of the material to apply to this primitive when rendering. (required)
- setMode
The type of primitives to render. (optional)
Default: 4
Valid values: [0, 1, 2, 3, 4, 5, 6]