@Override public ShaderParam toShaderParam(){ ShaderParam shaderParam = new ShaderParam(); shaderParam.bitmapParam = this; return shaderParam; } }
@Override public ShaderParam toShaderParam(){ ShaderParam shaderParam = new ShaderParam(); shaderParam.radiusParam = this; return shaderParam; }
@Override public ShaderParam toShaderParam(){ ShaderParam shaderParam = new ShaderParam(); shaderParam.sweepParam = this; return shaderParam; } }
@Override public ShaderParam toShaderParam(){ ShaderParam shaderParam = new ShaderParam(); shaderParam.linearParam = this; return shaderParam; }
private void prepareShaderParam(){ preparePaintParam(); if(layerData.paintParam.shaderParam == null){ layerData.paintParam.shaderParam = new ShaderParam(); } }
private void prepareShader(){ preparePaint(); if(layerData.paintParam.shaderParam == null){ layerData.paintParam.shaderParam = new ShaderParam(); } }