@Override public void glDrawArraysInstancedARB(int mode, int first, int count, int primcount) { GLContext.getCurrentGL().getGL2ES3().glDrawArraysInstanced(mode, first, count, primcount); }
@Override public void glReadBuffer(int param1) { GLContext.getCurrentGL().getGL2ES3().glReadBuffer(param1); }
@Override public void glDrawRangeElements(int param1, int param2, int param3, int param4, int param5, long param6) { GLContext.getCurrentGL().getGL2ES3().glDrawRangeElements(param1, param2, param3, param4, param5, param6); }
@Override public void glVertexAttribDivisorARB(int index, int divisor) { GLContext.getCurrentGL().getGL2ES3().glVertexAttribDivisor(index, divisor); }
@Override public void glDrawElementsInstancedARB(int mode, int indices_count, int type, long indices_buffer_offset, int primcount) { GLContext.getCurrentGL().getGL2ES3().glDrawElementsInstanced(mode, indices_count, type, indices_buffer_offset, primcount); }
@Override public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) { GLContext.getCurrentGL().getGL2ES3().glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); }
@Override public String glGetString(int param1, int param2) { return GLContext.getCurrentGL().getGL2ES3().glGetStringi(param1, param2); }
@Override public void glBindVertexArray(int param1) { GLContext.getCurrentGL().getGL2ES3().glBindVertexArray(param1); }
@Override public void glGenVertexArrays(IntBuffer param1) { checkLimit(param1); GLContext.getCurrentGL().getGL2ES3().glGenVertexArrays(param1.limit(), param1); }
@Override public void glDeleteVertexArrays(IntBuffer arrays) { checkLimit(arrays); GLContext.getCurrentGL().getGL2ES3().glDeleteVertexArrays(arrays.limit(), arrays); }
@Override public void glReadBuffer(int param1) { GLContext.getCurrentGL().getGL2ES3().glReadBuffer(param1); }
@Override public void glDrawElementsInstancedARB(int mode, int indices_count, int type, long indices_buffer_offset, int primcount) { GLContext.getCurrentGL().getGL2ES3().glDrawElementsInstanced(mode, indices_count, type, indices_buffer_offset, primcount); }
@Override public void glBindVertexArray(int param1) { GLContext.getCurrentGL().getGL2ES3().glBindVertexArray(param1); }
@Override public String glGetString(int param1, int param2) { return GLContext.getCurrentGL().getGL2ES3().glGetStringi(param1, param2); }
@Override public void glVertexAttribDivisorARB(int index, int divisor) { GLContext.getCurrentGL().getGL2ES3().glVertexAttribDivisor(index, divisor); }
@Override public void glDrawRangeElements(int param1, int param2, int param3, int param4, int param5, long param6) { GLContext.getCurrentGL().getGL2ES3().glDrawRangeElements(param1, param2, param3, param4, param5, param6); }
@Override public void glDrawArraysInstancedARB(int mode, int first, int count, int primcount) { GLContext.getCurrentGL().getGL2ES3().glDrawArraysInstanced(mode, first, count, primcount); }
@Override public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) { GLContext.getCurrentGL().getGL2ES3().glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); }
@Override public void glDeleteVertexArrays(IntBuffer arrays) { checkLimit(arrays); GLContext.getCurrentGL().getGL2ES3().glDeleteVertexArrays(arrays.limit(), arrays); }
@Override public void glGenVertexArrays(IntBuffer param1) { checkLimit(param1); GLContext.getCurrentGL().getGL2ES3().glGenVertexArrays(param1.limit(), param1); }