water.setFoamExistence(new Vector3f(1f, 4, 0.5f)); water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); water.setRefractionStrength(0.2f); water.setWaterHeight(WATER_HEIGHT); fpp.addFilter(water); water3.setFoamExistence(new Vector3f(1f, 4, 0.5f)); water3.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); water3.setRefractionStrength(0.2f); water3.setDeepWaterColor(ColorRGBA.Red); water3.setWaterColor(ColorRGBA.Red.mult(2.0f));
water.setMaxAmplitude(2f); water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); water.setRefractionStrength(0.2f); water.setWaterHeight(initialWaterHeight);