final WaterFilter water = new WaterFilter(rootNode, lightDir); water.setWaterHeight(-20); water.setUseFoam(false);
water = new WaterFilter(rootNode, lightDir); water.setCenter(new Vector3f(9.628218f, -15.830074f, 199.23595f)); water.setRadius(260); fpp.addFilter(water); WaterFilter water2 = new WaterFilter(rootNode, lightDir); water2.setCenter(new Vector3f(-280.46027f, -24.971727f, -271.71976f)); water2.setRadius(260); WaterFilter water3 = new WaterFilter(rootNode, lightDir); water3.setCenter(new Vector3f(319.6663f, -18.367947f, -236.67674f)); water3.setRadius(260);
final WaterFilter water=new WaterFilter(rootNode,new Vector3f(-0.4790551f, -0.39247334f, -0.7851566f)); water.setWaterHeight(-20); SSAOUI ui=new SSAOUI(inputManager,ssaoFilter);
water = new WaterFilter(rootNode, lightDir); water.setWaterColor(new ColorRGBA().setAsSrgb(0.0078f, 0.3176f, 0.5f, 1.0f)); water.setDeepWaterColor(new ColorRGBA().setAsSrgb(0.0039f, 0.00196f, 0.145f, 1.0f));
public Spatial draw(DrawableCombiner3d dc, Primitive3d primitive, SpaceObject sobj, ViewportJMonkey vp) { Vector3f lightDir = new Vector3f(1f, 1f, 1f); WaterFilter water = new WaterFilter(waterNode, lightDir); water.setWaterHeight(-0.2f); water.setUseFoam(false); water.setUseRipples(true); water.setDeepWaterColor(ColorRGBA.Black.mult(0.1f)); water.setWaterColor(ColorRGBA.Black.mult(0.15f)); water.setWaterTransparency(0.001f); water.setMaxAmplitude(0.3f); water.setWaveScale(0.008f); water.setSpeed(0.5f); water.setShoreHardness(1.0f); water.setRefractionConstant(0.2f); water.setShininess(0.3f); water.setSunScale(1.0f); water.setColorExtinction(new Vector3f(10.0f, 20.0f, 30.0f)); waterNode.setUserData("water", water); return waterNode; }