} else if (name.equals("pick") && keyPressed) { Terrain picked = terrain.getTerrainAtCell(terrain.getCurrentCell()); System.out.println("** cell "+player3.getPhysicsLocation()+" picked terrain: "+picked);
} else if (name.equals("pick") && keyPressed) { Terrain picked = terrain.getTerrainAtCell(terrain.getCurrentCell()); System.out.println("** cell "+player3.getPhysicsLocation()+" picked terrain: "+picked);