/** * Returns the time in seconds. The timer starts * at 0.0 seconds. * * @return the current time in seconds */ @Override public float getTimeInSeconds() { return getTime() * INVERSE_TIMER_RESOLUTION; }
public void reset() { startTime = System.nanoTime(); previousTime = getTime(); } }
/** * Returns the time in seconds. The timer starts * at 0.0 seconds. * * @return the current time in seconds */ @Override public float getTimeInSeconds() { return getTime() * INVERSE_TIMER_RESOLUTION; }
/** * Returns the time in seconds. The timer starts * at 0.0 seconds. * * @return the current time in seconds */ @Override public float getTimeInSeconds() { return getTime() * INVERSE_TIMER_RESOLUTION; }
public void reset() { startTime = System.nanoTime(); previousTime = getTime(); } }
public void reset() { startTime = System.nanoTime(); previousTime = getTime(); } }