- <init>
Create a geometry node with mesh data. The material of the geometry is null, it
cannot be rendered u
- setMaterial
Sets the material to use for this geometry.
- setLocalTranslation
- setQueueBucket
- getMesh
Returns the mseh to use for this geometry
- updateModelBound
Updates the bounding volume of the mesh. Should be called when the mesh has been
modified.
- getMaterial
Returns the material that is used for this geometry.
- setMesh
Sets the mesh to use for this geometry when rendering.
- setLocalRotation
- setShadowMode
- setCullHint
- getName