- <init>
Create a FilterProcessor
- getDepthTexture
For internal use only
returns the depth texture of the scene
- getFilterTexture
For internal use only
returns the rendered texture of the scene
- getNumSamples
return the number of samples for antialiasing
- addFilter
Adds a filter to the filters list
- initFilter
init the given filter
- isInitialized
- renderFilterChain
iterate through the filter list and renders filters
- renderProcessing
renders a filter on a fullscreen quad
- reshape
- setFilterState
sets the filter to enabled or disabled
- updateLastFilterIndex
compute the index of the last filter to render