/** * * initialize this filter * use InitFilter for overriding filter initialization * @param manager the assetManager * @param renderManager the renderManager * @param vp the viewport * @param w the width * @param h the height */ protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) { // cleanup(renderManager.getRenderer()); defaultPass = new Pass(); defaultPass.init(renderManager.getRenderer(), w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat()); initFilter(manager, renderManager, vp, w, h); }
/** * * initialize this filter * use InitFilter for overriding filter initialization * @param manager the assetManager * @param renderManager the renderManager * @param vp the viewport * @param w the width * @param h the height */ protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) { // cleanup(renderManager.getRenderer()); defaultPass = new Pass(); defaultPass.init(renderManager.getRenderer(), w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat()); initFilter(manager, renderManager, vp, w, h); }
/** * * initialize this filter * use InitFilter for overriding filter initialization * @param manager the assetManager * @param renderManager the renderManager * @param vp the viewport * @param w the width * @param h the height */ protected final void init(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) { // cleanup(renderManager.getRenderer()); defaultPass = new Pass(); defaultPass.init(renderManager.getRenderer(), w, h, getDefaultPassTextureFormat(), getDefaultPassDepthFormat()); initFilter(manager, renderManager, vp, w, h); }