/** * Rumbles the joystick for the given amount/magnitude. * * @param amount The amount to rumble. Should be between 0 and 1. */ @Override public void rumble(float amount){ joyInput.setJoyRumble(joyId, amount); }
/** * Rumbles the joystick for the given amount/magnitude. * * @param amount The amount to rumble. Should be between 0 and 1. */ @Override public void rumble(float amount){ joyInput.setJoyRumble(joyId, amount); }
/** * Rumbles the joystick for the given amount/magnitude. * * @param amount The amount to rumble. Should be between 0 and 1. */ public void rumble(float amount){ joyInput.setJoyRumble(joyId, amount); }