Tabnine Logo
ParticleEmitter.updateParticleState
Code IndexAdd Tabnine to your IDE (free)

How to use
updateParticleState
method
in
com.jme3.effect.ParticleEmitter

Best Java code snippets using com.jme3.effect.ParticleEmitter.updateParticleState (Showing top 6 results out of 315)

origin: jMonkeyEngine/jmonkeyengine

/**
 * Callback from Control.update(), do not use.
 * @param tpf
 */
public void updateFromControl(float tpf) {
  if (enabled) {
    this.updateParticleState(tpf);
  }
}
origin: jMonkeyEngine/jmonkeyengine

public void preload(RenderManager rm, ViewPort vp) {
  this.updateParticleState(0);
  particleMesh.updateParticleData(particles, vp.getCamera(), Matrix3f.IDENTITY);
}
origin: info.projectkyoto/mms-engine

/**
 * Callback from Control.update(), do not use.
 * @param tpf 
 */
public void updateFromControl(float tpf) {
  if (enabled) {
    this.updateParticleState(tpf);
  }
}
origin: org.jmonkeyengine/jme3-core

/**
 * Callback from Control.update(), do not use.
 * @param tpf
 */
public void updateFromControl(float tpf) {
  if (enabled) {
    this.updateParticleState(tpf);
  }
}
origin: org.jmonkeyengine/jme3-core

public void preload(RenderManager rm, ViewPort vp) {
  this.updateParticleState(0);
  particleMesh.updateParticleData(particles, vp.getCamera(), Matrix3f.IDENTITY);
}
origin: info.projectkyoto/mms-engine

public void preload(RenderManager rm, ViewPort vp) {
  this.updateParticleState(0);
  particleMesh.updateParticleData(particles, vp.getCamera(), Matrix3f.IDENTITY);
}
com.jme3.effectParticleEmitterupdateParticleState

Popular methods of ParticleEmitter

  • emitAllParticles
    Instantly emits all the particles possible to be emitted. Any particles which are currently inactive
  • getName
  • setQueueBucket
  • getMaterial
  • setParticlesPerSec
    Set the number of particles to spawn per second.
  • <init>
  • clone
  • getNumVisibleParticles
    Returns the number of visible particles (spawned but not dead).
  • setEndColor
    Set the end color of the particles spawned.The particle color at any time is determined by blending
  • setEndSize
    Set the end size of the particles spawned.The particle size at any time is determined by blending th
  • setGravity
    This method sets the gravity vector.
  • setHighLife
    Set the high value of life.The particle's lifetime/expiration is determined by randomly selecting a
  • setGravity,
  • setHighLife,
  • setLowLife,
  • setMaterial,
  • setNumParticles,
  • setShadowMode,
  • setStartColor,
  • setStartSize,
  • addControl,
  • emitParticle

Popular in Java

  • Reading from database using SQL prepared statement
  • setScale (BigDecimal)
  • runOnUiThread (Activity)
  • findViewById (Activity)
  • BufferedInputStream (java.io)
    A BufferedInputStream adds functionality to another input stream-namely, the ability to buffer the i
  • Random (java.util)
    This class provides methods that return pseudo-random values.It is dangerous to seed Random with the
  • Scanner (java.util)
    A parser that parses a text string of primitive types and strings with the help of regular expressio
  • ConcurrentHashMap (java.util.concurrent)
    A plug-in replacement for JDK1.5 java.util.concurrent.ConcurrentHashMap. This version is based on or
  • BoxLayout (javax.swing)
  • JLabel (javax.swing)
  • Top Sublime Text plugins
Tabnine Logo
  • Products

    Search for Java codeSearch for JavaScript code
  • IDE Plugins

    IntelliJ IDEAWebStormVisual StudioAndroid StudioEclipseVisual Studio CodePyCharmSublime TextPhpStormVimGoLandRubyMineEmacsJupyter NotebookJupyter LabRiderDataGripAppCode
  • Company

    About UsContact UsCareers
  • Resources

    FAQBlogTabnine AcademyTerms of usePrivacy policyJava Code IndexJavascript Code Index
Get Tabnine for your IDE now